It’s on High Voltage to convince me that they’re capable of creating a game that isn’t a mess. The Conduit simply isn’t good and if the general consensus is anything to go by, Tournament of Legends kind of sucks.
I do think that when they’re not actively copying other developer’s ideas, High Voltage can drum up some creative ideas. It’s just that they’re too busy, you know, riffing ripping off other developer’s ideas.
So, should I even give The Conduit 2 a chance? Sure, why not.
I hadn’t seen it in video form before stumbling on this E3 trailer and at the very least it looks more varied. If it’s crap, it’s crap. If not, hooray for another shooter in the videogame industry – I mean, we’re practically starved of the genre, right?
Posted by Justin on February 5th, 2010 | 1 comment
High Voltage Studios were pretty big on the whole “bring core titles to Wii” theory and while they didn’t see the highest form of success with The Conduit, it didn’t do that bad. Take their 350,000 in worldwide sales for a game I didn’t, uh, care for, and I’d say they made out pretty good.
But there’s that whole other market of millions and millions of gamers on the 360 and PS3 they’re missing out on, both of which are crowds that go unquestioned as to whether they prefer a more casual or core experience.
So while it may be a little surprising to hear that The Grinder was just announced as a multiplatform game to be spread across the Wii, PS3, 360, and PC, I guess it really shouldn’t be. READ MORE
We’d heard rumblings that The Conduit had sold only around 72,000 copies from May 31 to July 4, but it was pretty unofficial until now. Edge seems to have the actual scoop though, with NPD data provided to them – The Conduit placed at no. 25 with 72K in sales.
While I can already hear the thousands of blogs wailing about this being another example of “core” games not selling on Wii, I’m placing the blame solely on The Conduit. Realistically, could anyone see the gameselling amazingly on any system? Aesthetically, it’s about as generic as a shooter comes and the actual game is shit.
Taking into consideration that – if rumor turns out right – Call of Juarez: Bound in Blood sold around 22,000 units, The Conduit should feel lucky to have sold so many copies. That’s not to hail Bound in Blood as an underappreciated gem because it’s most certainly nothing special, but The Conduit has practically nothing going for it. READ MORE
Posted by Justin on February 23rd, 2009 | 1 comment
Posted by: Justin Sanchez
At what point do we start questioning the talent of High Voltage Software – you know, the guys behind The Conduit? I really feel like Eric Nofsinger and his crew are getting a bit of a free pass and perhaps a few more high fives than they deserve.
So far the team has done little more than create bad licensed titles and mediocre WiiWare games, such as the latest HVS release Evasive Space.
There’s no doubt that Nofsinger and HVS have mastered the art of creating hype for a WiiWare title, which isn’t all that difficult. With The Conduit, he has given us an earful of different graphical terms that only a fraction of Wii owners can make sense of other than knowing it equates to “looks good.”