Remember when I came up with that oh-so funny headline “Trine to confuse me?” It didn’t take much effort because since day one, that’s exactly what Frozenbyte has been doing with their upcoming downloadable title, Trine.
This time it isn’t the price that’s causing the confusion, it’s the XBLA version of the title being handled by Atlus – or well, is it? Now Frozenbyte developers are saying on their official forums that they “hope Trine will eventually find its way to XBLA too.” To be clear, we were told that the XBLA version would be handled by Atlus and feature online co-op. READ MORE
Staring in the face of ugly software sales, House of the Dead: Overkill actually turned a profit, which is more than what can be said for a lot of titles these days. I guess it shouldn’t be too surprising; Sega spent next to nothing for the title in terms of advertising so selling anything beyond 12 copies is probably straight money. Sega did note that MadWorld has underperformed – no surprise there.
“House of the Dead: Overkill was a profitable title for us,” MD of European development for Sega Gary Dunn told Gamesindustry.biz. “Whilst it had a rather sharp tail at full price, they do bubble away at a lower price point for a long time.
“I think whilst MadWorld commercially didn’t sell what we were expecting, I wouldn’t say it’s game over for Mature Wii titles from Sega,” Dunn said. READ MORE
Everyone could use a helping hand and I’m no different. If you haven’t noticed by now, 99.9 percent of the updates are done by me with some updates sprinkled in here and there, most of which are taken care of by Michael (who was a huge help at E3). Thankfully, Mike also helps a lot on the backend and was able to get the new layout of the site in place without any real difficulties.
Taking care of daily updates does get a bit exhausting for one person and a little help would certainly be nice. With that in mind, I’ll be on the lookout to welcome aboard some new blood in hopes of delivering more coverage of the lovely little thing we call the gaming industry.
For those interested, there are a couple of things to take note of. First, there’s no pay involved here. At this point I’m shoveling money out of my own pocket to keep it running so I don’t exactly have extra money to go around. Unless Reset Glitch becomes an overnight megahit, this probably won’t change anytime soon. For now, I’ll pay in high fives and kind words. READ MORE
Although I’d rather see some added multiplayer content, I certainly won’t bitch about the upcoming DLC for Red Faction: Guerrilla, which, as you know, is my jam. Actually, there very well could be, and in all likelihood is, some multiplayer content coming, just not yet.
Volition has announced that three slices of DLC will hit Guerrilla¸ the first of which is the only one named. Called Demons of Badlands, the 800 point pack hits August 13 and expands the single player campaign with a new mission-arc occurring outside of the game’s expansive world, Destructoid reports.
Firm details are slim, but I put on my thinking cap today and if what I’m assuming is correct, we’ll very likely be digging deeper into the history of Guerrilla’s third and most chaotic faction, the Marauders. Despite an insatiable quench for more multiplayer content, if Volition wanted to focus on any single player element, fleshing out the Marauder’s backstory would certainly get my top vote.
Last night I began “work” on a new feature we’ll be running called Retro Active. I’ve glossed over it in a previous post, but the basic premise of it is to take a game often revered as a classic and play through it. The driving force behind Retro Active is that I’ve never played the featured games to completion, and it gives me a valid reason to finally commit to beating them. Basically, the “work” I put into the feature largely deals with playing through awesome retro games – not such a bad thing, I would think.
My first target was Gunstar Heroes, which I can officially say I’ve beaten. After many years of hearing about the classic Treasure shooter, I decided it was time to buckle down with the game and slash it off my gargantuan list of “Must Play” titles.
Gunstar Heroes is very much a game that plays to Treasure’s the strengths. For years the developer has thrived in the shooter market, offering up highly acclaimed titles like Ikaruga and Sin & Punishment. Unlike those two titles, however, the screen isn’t in a constant scroll – at least not through most of the game. READ MORE
I generally don’t give a damn about Xbox Live weekly numbers, but there are two things worth noting this time around. One, where in the hell is Red Faction: Guerrilla? Despite the small readership here, it’s not just me that has been singing its praises. I’ve seen a lovely trend of practically unanimous love for the title across all the major sites. It’s good game guys, go pick it up.
I’ll refrain from jumping the gun and assuming the game didn’t sale as well as it damn well better. The Xbox Live activity list is a lot like NPD numbers in that there are certain shoo-in titles that appear every week. Like the multiple Wii Somethings that make the top 10 sales time and time again, Call of Duty always snags a couple of spots on Xbox Live activity rankings. READ MORE
This has to be some kind of a record as I’m now pressing on with my third post covering a collector’s edition version of a game, but dudes, I have to. I’ve gone from “I hate it” to “gimme now” regarding the Metroid Prime Trilogy packaging. I mean, I was going to pick it up regardless of its appearance because it packs three amazing games on one disc, but I’m speaking solely from an aesthetic point of view.
Now not only do I find it quite an attractive box in all its tinny grandeur, but in yet another Gamestop exclusive move, we get the already mentioned shirt and now a first look at the art coming with the Metroid Prime Trilogy – and let me tell you folks, it is good. READ MORE
If you read my previous post about the iPlayer and were interested in it, then you’ll be happy to hear the device is set for a worldwide launch on July 1. Not only is the device ready to launch, several minor iPlayer bugs have been fixed, and a new feature has been added, too. The loader now allows the user to make video bookmarks on the fly. When the device launches I’ll be sure to pick one up and update with more information for all those interested in the iPlayer.
Wouldn’t it be grand if Sony decided to admit that pulling PS3 backwards compatibility with the PS2 was simply moronic? Well, that’s never going to happen, but it does appear that Sony might soon remedy the problem. Doing a bit of research, Siliconera happened upon a patent that might hint toward a brighter future for the Sony camp.
While you can read in detail how the current crop of PS3s could regain its ability to play PS2 games over at Siliconera, the cliff notes version is that your current PS3 might one day have the capabilities of a – get this – launch PS3. As silly as it sounds, that’s a good thing. Silconera suggests the update could come via a firmware upgrade or perhaps as a part of the oft-rumored PS3 Slim. READ MORE
Why in the hell anyone would name their game Furry Legends I’ll never understand, but I guessI can accept that if the game is actually worth a damn. OK, I’ll never accept it. It sounds as if the game is set to tell the tale of a legendary furry and nobody wants that. However, I can look past it and pretend as if it weren’t one of worst game titles ever, provided there is some quality entertainment to be had.
Furry Legends (ugh) actually looks really damn good, especially taking into consideration that it’s working within the limited size a WiiWare title is required to be. This second trailer shows off a fair amount of platforming and puzzle solving set in a variety of different colorful environments – it appears to be shaping up to be one of the better WiiWare titles.
Now, if only Gamelion would do something about that title.