You might remember a few weeks back when I was completely gushing over how awesome Brutal Legend is, well now you can get a tour of the game from the legend himself, Tim Schafer.
I’ve had a few people act surprised when I told them that Brutal Legend was my game of show at E3, but I challenge anyone that gets their hands on it, not to have a good time. This is game of the year potential folks, don’t forget about this game in the holiday shuffle.
If EA has any sense at all, they will release this demo in its entirety in September — that’ll show the non-believers.
It looks like EA is finally ready to start showing off Dante’s Inferno – which is probably a good idea since the game is less than a year away.
Dante’s Inferno has often been labeled as a God of War knock-off, and after watching this video, it’s easy to see why.
There’s nothing inherently wrong with being similar to another great title, but with God of War 3 releasing around the same time, what is Dante’s Inferno going to do to separate itself in the minds of consumers.
If this footage is the best they can do to drum up excite for the game, Dante’s Inferno may well be damned.
Joel Kinnunen, spokesman of Frozenbyte, has come out and said that Trine is a big mess. Now before anyone misunderstands him, Kinnunen isn’t referring to the game itself, but rather everything around it: confusion over XBLA version, differences in the price, and many other issues we probably don’t know about.
No doubt all of this non-sense has left a rather sour taste in my mouth, but I’ve played Trine numerous times now, and I can attest to its quality. Hopefully, Frozenbyte has learned from its mistakes, I’d certainly hate to see a great game get completely overshadowed by bad PR.
Now, would you kindly make the XBLA version official?
It should come as no surprise that yet another online petition has been proven futile. After all the ruckus the Left 4 Dead 2 boycotters caused over the past month, Left 4 Dead 2 still managed to rake in double the amount of pre-orders than the original in the same amount of time.
And with the recent announcement that more Left 4 Dead content is coming, it’s becoming difficult to understand the boycotter’s position. Admittedly, I was initially disappointed when I learned that Left 4 Dead 2 was coming so soon, but after getting my hands on the game and seeing all the content available, I have little doubt that this game will be worth full price.
Even if Valve took all the parts of Left 4 Dead 2 and broke into DLC packs, why should I assume it would be cheaper than buying the game retail; DLC has largely been too much money for too little content.
Hey, guess what? It’s July 4 weekend, which for many signals a time of vacation, eating terrible food and playing with sparklers. I’ll be heading on a family trip to the lake starting tomorrow and rolling into Sunday, where I’ll return that evening. Up at “the lake,” Internet doesn’t exist, as scary as that sounds. If you haven’t already guessed it, this is a little heads-up that the site will currently be a bit…devoid of life – oh the joys of being a one many army.
Mike is going to try and snag a few updates if he gets the chance, but he’s on a work-related trip in Phoenix and has quite the busy schedule right now. Pfft, Phoenix, what a lame excuse.
The point is, we’ll return with steady updates Sunday evening and come Monday, will be back to full capacity. Meanwhile, go stuff your face full of the most unhealthy food you can find and have a ball. Take care and have a good holiday, guys!
Some words of wisdom are being spewed from Mr. Nintendo himself Shigeru Miyamoto in the latest Nintendo Power. Like anything the guy says, people have been dissecting every word, most notably a few quotes covering the upcoming Zelda for Wii.
The one that’s got some people bummed is his response in regards to what to expect with the game.
“I don’t think it’s going to be that radically different. Accessible gameplay. Something that we’re going to look at focusing within that 3-D realm is really highlighting the things that are important within the Zelda franchise–the actions that Link can take,” Miyamoto told Nintendo Power. “I think it’s easy to maybe overthink it because you’re in that 3-D realm of all the different things you should be doing or try to be doing, and really what’s important to understand is what’s available to you, and just focus down on what’s best suited for that rather than just trying to implement a whole bunch of different things.” READ MORE
Well folks, it’s officially official. Fez is coming to XBLA, and quite frankly, I couldn’t be happier. Regardless of the platform I would have picked the title up, so if I would have been forced into playing Fez on PC, I suppose I wouldn’t have bitched about it – well, not too much. However, the simple fact is that I feel more at home with a console controller in my hand (especially when dealing with a platformer) whilst sitting in front of a big TV. Yes Mr. PC snob, I do realize that is possible with practically any computer with the right setup, but the convenience simply isn’t there – and I love convenience.
Fez XBLA rumblings have been around since a lone screenshot (seen above) showed a 360 pad’s A button in a text bubble, though it very well could have merely been confirmation of compatibility with the pad on PC. Thankfully, that isn’t the case and console gamers can now unite with a giant high five knowing that the gorgeous and super creative indie platformer is hitting XBLA.
The worst part? It ain’t happening until early 2010.
As a disclaimer, I thoroughly enjoy Destructoid (and I’ll be damned if their E3 party wasn’t awesome) so before anyone blows a gasket, calm down. This isn’t an attack on Anthony Burch but rather a response to his latest Rev Rant. In it, Burch let’s out his feelings toward Metroidvanias, lashing out on the genre as well as two of the most highly acclaimed games in history, Super Metroid and Castlevania: Symphony of the Night.
Like I did with the A Life Well Wasted podcast, I’m going to offer up a response to Burch’s latest rant for no other reason than to share the opinion of someone who’s on the complete opposite end of the spectrum.
While I can’t speak for Symphony of the Night because, well, I’ve never played it, I do have more than a few words to say in regards to Super Metroid. To be clear, I have no hesitations admitting it’s my favorite game of all time. It’s not simply a matter of hopeless fanboyism leading the charge – this isn’t a specific console or manufacturer we’re talking about after all, it’s a single game. And, this lone game earned its merits with me by defining what we’ve come to know as a Metroidvania – a genre that just doesn’t sit well with the Rev. READ MORE
For all the jeers I’ve thrown at Tekken 6 and all the priceless laughs I’ve had at the expense of ridiculous character design, I feel like patting director Katsuhiro Harada on the back and hail him as a genius of the modern fighting era. And, it’s all for one simple reason: no unlockable characters.
Thank you, Harada. I say that without a droplet of sarcasm in my voice because I’ve come to realize something about unlockable characters in fighting games, and that’s that they suck ass. Tekken 6 comes packed with 40 fighters unlocked from the moment you launch the game. READ MORE
I only post this because you have to see it. In a pre-NES world, Nintendo once developed titles on consoles that weren’t of their own kind (CD-i Zeldas aren’t Nintendo developed, sorry guys). It’s an odd reality, but it is reality nonetheless. I wasn’t around for the commercial when it aired, but I have to think those that were and did see this when it originally aired were absolutely stunned by its epic quality.
Seeing Luigi run around in the horrific lair of pipes brimming with huge, blood thirsty Koopas is quite the sight. It’s even better that Luigi is running around in a red flannel randomly singing “Mario, where are you?” before being choked out by a huge crab pincer. One would assume that only pain and suffering awaits Luigi off screen. READ MORE